I've finally made it to the retail environment, modding in the new gameworld, St John, which launched shortly after 6pm on Wednesday 14th January.
It's been a delight, even if it's off to a slow start. We need more managers! The atmosphere is good, with clearly some good folk already taking a part in the fledgling community.
It's been a shaky start for the Blades though, despite debuting at 7th in the world rankings... probably my highest ever position!
Three wins, two draws and four defeats make for grim reading, and it's clear that some tactics skills are needed, along with one or two new signings. That is problematic, as my approach is quite clear for this world: I'm going for a joint infrastructure/management skill push, so that I can get myself financially established.
To that end, I started off with the 'Tycoon' skill package, to boost my Infra skills. The stadiums won't be implemented for a week or so, so I don't want to waste time learning there - they take a while, so I want the boost. I've snaffled Tactics 1 to give me some flexibility, and some Management skills too already. And Scouting 1 - for this approach I need to grab a few recognisable names, who I can sell on for a profit in a season or two!
The auto-squad assignment was pretty kind to me too - I got Czech star David Jarolim, Slovakian full back/left midfielder Vratislav Gresko and good young winger/striker Mika Aaritalo. I shifted a few on, allowing me grab big target man Tresor Kandol, and a solid keeper Stijn Stijnen.
One of the key things I kept in mind was reputation - to maximise my profits, I need to get my team reputation up quickly, and obviously a factor in that is the players' reputations. Also, I need to get a solid ranking, of course!
Will it work? Will I end up with the stadium of my dreams, wallowing in riches? Probably not - as ever I will be no doubt be languishing in mid-table sooner rather than later...
But at least I'm finally doing a proper mod's job.
Thursday, 15 January 2009
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