Thursday, 24 April 2008

Tactic Skills - my verdict so far...

So the update landed yesterday, and I've been messing about with the new tactics skills - I've detailed these in a previous blog, and here's a picture for 'Tactics 4' to show a bit more about what the story is:

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Now I have to say, it's been controversial, but not nearly as bad as I expected - a lot of people see the positive side to it.

For me, I think they've got serious potential - I used the setup assistant to become a 'blackboard manager', which meant I got Tactics 1, 2 and 3, and 4 other tactics skills straight off... which gave me most of the basic functionality. This level of ability gives me 7 notches on the instruction sliders, which is all I ever wanted anyway - while people who feel the need for more can train their skills up for each slider quite quickly to get 11, 15 or 20 notches (I think). So I get what I want, they can get what they want - genius!

As I've said before, the skills are all about team specialisation - so if you want to be a tactical whizz, fine - but you'll have to spend a wee bit of time getting the skills first, just like I will for my youth academy...

As for the tactic skills, well I'm giving them some time to settle in, and I'll give full feedback in good time - maybe some more skills should come with Tactics 1 (that unlocks the team instructions sliders, maybe it should unlock set piece takers too?), maybe some could be combined... but all in all, great so far for me.

One other new feature that stuck out for me is the new activity stuff. This can be a bit of fun, but also can be helpful for identifying when an opponent is likely to be online:

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One thing is for sure - I need to get out more!

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